We need Buttons! Anyone who can help out, bless you!!!! Buttons for? Skills, Spells, and Potions! What are these buttons you ask? Look at this image: I'll have Siegfre post the actual UI of this so we can create buttons that fit. See the lower portion to the left? The blank hexagons? This is where skills, spells, and inventory go. If anyone wants to help out making these buttons, BLLEEESSS YOOOUUU. Here is another game's examples of weapon skills and spells: http://images.vg247.com/current//2013/04/Final-Fantasy-XIV-beta-10.jpg Some buttons we need to start off for spells, so our wavemasters can actually do something: Each element has three different types of spells...each of those with different potencies. For now though, we only need to focus on 3 of each element. Drop spells, Tornado Spells, and Coverage spells...much like .hack. For example...Fire: Meteors, Fire Tornado, Flame engulfs from various angles Darkness Bat shadows attack, a dark swirl, and the iconic evil hand! As for Abilities, we don't have it perfectly set but basically they're easy to do. They're just simply icons that should look like their roles. For example Knights would have shield related icons....Berserkers an axe or angry looking icon...Lancers AoE or speed...Runecaster hunter like ones...wavemaster...mind like ones...thief...treasure like ones. Be creative! So in short: 3 for each Element (or just one each for now) Oh, duh, a cure spell! 1-2 for each Class Potions We can worry about buff and debuff spells later We have some generic icons atm, but it would be fantastic to have our own so it looks better. Thank you so much!