I remember Siegfre wanted something like limit break in the past during early development...so here is just something thrown together if you want to play with it Sieg: Name: Quantam Union, Kinetic Union, ...or Something in chemestry that involves an overflow or something I donno Concept: While in a party, if players use a series of weapon skills / spells together, something will happen. Either a buff, a debuff, or special attack. The easiest ones for example, is if all 3 players use the same element (Flaming Slash, Ignis Terra, Inferno Earthshaker) there is a fire explosion or a increase fire buff. More complicated would be specific weapon skills being used in order. Typically their element wont matter. Example being, Backstab, Earthshaker and Leg Sweep. So here is a quick list: All 3 Fire - Combustion All 3 Ice - Tundra All 3 Earth - Quake All 3 Dark- Umbra All 3 Wood - Death Tree All 3 Lightning - Thunder Strike Does a small damage increase and if you want, debuff of the element used. Weapon Skills: Backstab, Leg Sweep, Earthshaker - Raging Smash (AoE quake) Rapid Combo , Tempest Flurry, Vopeal Fury - 1000 Strikes (AoE slashes) Beheading, Fast Slash, Razor Edge - Dark Impulse (giant dark circle explodes) Violent Whirlwind, Just Thrust, Wide Swing - Concussion (Single Target Stun) Treesplitter, Shield Bash, Viper Sting - Poisonous Requiem (Small damage but posions) Each melee class has two possible move combos. I left out Rune and Wavemaster because their ability to aid in the elemental combos is very high as it is.