Alpha Test - 2/5/2014

Discussion in 'Announcements' started by Siegfre, Feb 5, 2014.

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  1. Siegfre
    • Staff / Administrator

    Siegfre [IridiumBased] President Staff Member

    Local Time:
    5:46 PM
    Closed alpha has just begun, most of you will have already received your alpha keys. If you donated for early access and have not yet received your key, please send me a message. If you would like to get access go HERE.

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    This first phase will primarily be a test of the new patcher, and networking. There will be updates through the patcher every few days with bug fixes, content, and mechanics updates. All future updates (barring a catastrophe) will come through the patcher. Account wipes will happen at most once per week, and will be done as necessary to test new features/mechanics/content.

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    Combat has been changed a tiny bit, for this phase of testing we’ll be moving towards an action oriented style of combat, after it’s completed, we’ve gathered user feedback, and the system has been adequately tested. We will lock-in the final combat design. Aside from just combat mechanics additional effects, sounds, combat related content, and animations, will be coming before the system is finished. No new weapon models will be added during alpha, after alpha however, there will be an abundance of different weapon models. The current weapon models only serve as place holders. There is currently only a couple of temporary Wavemaster spells, there will however be many more to test before alpha is over.
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    Dungeons will start popping back up again in the coming weeks updates. In addition to dungeons we’ve opened up four additional fields. As well as 14 new monsters, and 6 New Bosses. Some of these new monsters have been added to the new fields, others will be added in updates, and the new bosses will be added along with the new dungeons. Field sizes have been increased massively, and previous fields have been revamped and will continue to be revamped throughout alpha. We’re working on tools to more intelligently populate these fields, so in the meantime they may be a little scarce. Fields will continue to be limited. But new fields will open up as we progress through alpha.

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    New character customization options along with the new male option, additional armor choices, texture choices, and color choices will give you more freedom to customize. This is nowhere near the extent of the customization system, and we have planned many more options for things like: tattoos, proportions, voices, facial structure, etc… before the end of alpha.

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    Side Notes
    Monster’s slightly improved, they no longer perfectly rotate to trace your movements.​
    A few of Kodum’s new tracks have been added to the new and existing fields.​
    Preparing to deliver some of the indiegogo perks.​
    New Aqua Polis work is progressing along well.​
    Foot step sounds for different surfaces.​
    A few new network security improvements.​

    MAC

    GENERAL INFO
    Areas: Hidden Forbidden Holyground, Hidden Forbidden Sea of Sand, Boundless Agonizing Melody, Rejecting Forbidden Messenger, Bursting Eternal Hypha, Detestable Smiling Paradise, Soft Momentary Spiral.​

    To create an account, type in your username/password and click register. Once that's done click login, enter your key once and you'll be all set.

    Controls: i - inventory, F1 - warp menu, F2 - Character Customization, F3 - Flash Mail, c - Character stat, e - action button, left click - attack, left ctrl - control swap, p - friends list, left click player - drop down menu, right click hold - rotate player, ctrl + left click - rotate camera around character, mousewheel - zoom in and out, hold shift - walk, esc - options.​

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    Chat Commands
    /[name] [message] - private chat​
    /world [message] - world chat​
    /party [message] - party chat​

    KNOWN ISSUES
    Player character clipping issues.​
    Camera clipping.​
    Aqua Polis water reflections sometimes glitch.​
    Grunty's don't move after they get older.​
    Overlapping windows causes issues.​
    Loading takes a sec to get all the account info based on your connection​
    Male/Female Armor Glitches​
    Less male than female customization options​
    New monsters are not balanced.​
    @home owners not saving​
    Armor not equipping.​
    No field looping.​
    Head turning stuttering.​

    FUTURE ADDITIONS
    Improvements to @homes, their mostly aesthetic atm and we'd like to add a lot more to them.​
    Banks​
    A more traditional minimap.​
    Crafting.​
    Character facial emotes.​
    Alternate sit animations.​
    Weather FX for the appropriate fields.​
    New enemy AI​
    New dialogue system.​
    Balanced weapons and enemies.​
    Looking into guilds again, as well as guild stores.​
    You will not spawn in the Root Town if you logout or crash in a dungeon. So in the future you "will" need to bring sprite ocarina's. As it's a pain to backtrack through multiple levels. Unless you enjoy the dungeon scenery. If so, then carry on.​
    UI Tweaks​
    Graphical fixes.​
    Improved saving/loading of account info.​
    Luthor, Kaldeon, Silaan and 3 others like this.
  2. karashe

    karashe Well-Known Member Senior Member Indiegogo Backer

    Local Time:
    7:46 PM
    Would you like the bug reports here or in a different thread.
  3. Aryth

    Aryth Developer Senior Member Indiegogo Backer

    Local Time:
    7:46 PM
    Bug thread please. We will collect them to verify and fix, but these threads tend to be long and so searching here can be tedious.
  4. Amorouslovers.

    Amorouslovers. Well-Known Member Senior Member

    Local Time:
    7:46 PM
    If we were to donate, how much would it be to get the access key for the Alpha?
  5. Siegfre
    • Staff / Administrator

    Siegfre [IridiumBased] President Staff Member

    Local Time:
    5:46 PM
    $40 it's equivalent to the donation amount during the fundraising campaign.
    "You receive alpha/beta access, and additional donator only customization options once the game is released. As well as a title, UI skin, digital sound track copy, and access to dev blogs once they go up."
  6. seronis

    seronis New Member

    Local Time:
    8:46 PM
    Dont have 40$ to spare currently but would still like to get a key if you want linux play testers.
  7. Mattimao1239

    Mattimao1239 Chicken Chaser Senior Member

    Local Time:
    8:46 PM
    Would we receive the invite in our email or as a message here? :confused:
  8. Cerberuspaw

    Cerberuspaw Senior Member Senior Member Indiegogo Backer

    Local Time:
    7:46 PM
    email
    Mattimao1239 likes this.
  9. Aryth

    Aryth Developer Senior Member Indiegogo Backer

    Local Time:
    7:46 PM
    The email you used on Indiegogo is the one we use. If you donated but didn't get one please contact Siegfre.
    Mattimao1239 likes this.
  10. Crim

    Crim Guest

    Local Time:
    5:46 PM
    You know we aren't going to forget about our little chicken chaser!
    Mattimao1239 likes this.
  11. SleepingWolf

    SleepingWolf Well-Known Member Senior Member

    Local Time:
    11:46 PM
    this thread made me orgasm. Just to clear things up a bit cause im slow, if i donate now i will be able to play? and the key will be sent to my email?
  12. Crim

    Crim Guest

    Local Time:
    5:46 PM
    Yes, a $40 donation now unlocks alpha and beta keys. But it won't be instant, u would need to wait for Siegfre to send u the key.
    SleepingWolf likes this.
  13. 1UP

    1UP Well-Known Member Senior Member

    Local Time:
    8:46 PM
    Must say, out of all the kickstarters type of games to be made, I think this maybe the first that has actually shown some form of progress that people are actually able to play. It's nice to see the money that was donated actually being put to use. Good work.
    Keramory likes this.
  14. Keramory

    Keramory Guest

    Local Time:
    5:46 PM
    Yes the donations helped a ton! We're still paying out of pocket for some things we didn't plan on expense for to keep where what money goes where honest...such as me spending around $200 on some premade monsters with animations as placeholders so the players can enjoy combat more then some of the shit monsters I made long ago.
  15. Scipio

    Scipio Active Member Senior Member

    Local Time:
    8:46 PM
    I'm assuming this alpha doesn't have a mac version yet? I would love to donate and try the alpha if I could use it.
  16. Siegfre
    • Staff / Administrator

    Siegfre [IridiumBased] President Staff Member

    Local Time:
    5:46 PM
    Yes the Mac build will be up tonight, there's still a few changes that have to be made to the patcher.

    Before anyone mentions it, the linux version won't be back up for a little while. The patcher functions fine on linux, but, supporting 3 separate patches per version is a bit much for us at this point.
  17. SleepingWolf

    SleepingWolf Well-Known Member Senior Member

    Local Time:
    11:46 PM
    One more question, if i donate once will i be able to play in every test?
  18. Siegfre
    • Staff / Administrator

    Siegfre [IridiumBased] President Staff Member

    Local Time:
    5:46 PM
    Yes, you'll have alpha and beta access up until the time of release.
  19. archaicINF

    archaicINF Senior Member Senior Member

    Local Time:
    8:46 PM
    Need new laptop. Must... Find... Pawnshop!
  20. Redsnow

    Redsnow Well-Known Member Senior Member

    Local Time:
    5:46 PM
    TAKE MY MONEY!!!! $40, $60, JUST TAKE IT!!!
    AHHHHGLBLGHABLBELELBLOHG
    ZnC41N and SleepingWolf like this.
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