1.6.5 Bug Thread

Discussion in 'Bug Reports' started by Cerberuspaw, Feb 13, 2014.

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  1. Cerberuspaw

    Cerberuspaw Senior Member Senior Member Indiegogo Backer

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    1. Weird stutter when respawning after death that goes away once you gate to a field.
  2. Aryth

    Aryth Developer Senior Member Indiegogo Backer

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    Before anyone mentions the difficulty of monsters, we are aware that some of it is wonky.
  3. AzureKite

    AzureKite Well-Known Member Senior Member Indiegogo Backer

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    I still get the thief bug where you hold the rusty blades like a sword instead of along the arm like I saw other players have.
  4. AzureKite

    AzureKite Well-Known Member Senior Member Indiegogo Backer

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    Also I get the bug of entering the church in Hidden Forbidden Holy Ground, you get pushed the left of the room
  5. Kodum

    Kodum Dev Team Indiegogo Backer

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    Wonky may be an understatement :p
  6. Aryth

    Aryth Developer Senior Member Indiegogo Backer

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    won·ky (adjective) - not functioning correctly; faulty.

    I don't think so. :p
  7. Orion

    Orion Senior Member Senior Member

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    Pretty positive that was already reported.

    Wonka Wonka
  8. karashe

    karashe Well-Known Member Senior Member Indiegogo Backer

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    Bug, you can show the UI on the login menu by pressing alt.

    Attached Files:

  9. AzureKite

    AzureKite Well-Known Member Senior Member Indiegogo Backer

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    Also esc for me
  10. Kodum

    Kodum Dev Team Indiegogo Backer

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    Touché. But the strength of the monsters is TOO DAMN HIGH. :D

    Also, will the music change as players enter a dungeon? The track stays the same at the moment.
  11. karashe

    karashe Well-Known Member Senior Member Indiegogo Backer

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    Bug, you can still move after your dead.
  12. karashe

    karashe Well-Known Member Senior Member Indiegogo Backer

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    Bug, party tag stays even if you turn your UI off with alt also party tag does not show members hp.

    Attached Files:

  13. Cerberuspaw

    Cerberuspaw Senior Member Senior Member Indiegogo Backer

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    Dying the enemies will attack you after respawning til you return to aqua polis
  14. Siegfre
    • Staff / Administrator

    Siegfre [IridiumBased] President Staff Member

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    Yes it will, I'll get to that and some more of the subtle sfx changes in the next patch probably.
  15. Gwidhw

    Gwidhw Well-Known Member Senior Member Indiegogo Backer

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    When you press "alt" to remove the HUD, it doesn't remove the Party you're joined with.
    Don't know if it's intentional or not. (ALREADY REPORTED, I noticed :) )

    EDIT: More HUD issues after dying in dungeon..

    hudissues2 (1).png

    hudissues3 (1).png

    Attached Files:

  16. Gwidhw

    Gwidhw Well-Known Member Senior Member Indiegogo Backer

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    Also, it was a one off, but I had issues entering the dungeon the first time:

    Dungeonerror.png
  17. Gwidhw

    Gwidhw Well-Known Member Senior Member Indiegogo Backer

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    Also, Aquapolis Error:

    AquaPolisError.png
  18. karashe

    karashe Well-Known Member Senior Member Indiegogo Backer

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    Bug, in hidden forbidden sea of sands mobs are jumping really high.

    Attached Files:

  19. karashe

    karashe Well-Known Member Senior Member Indiegogo Backer

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    I'm crashing every time I die should a keep emailing Siegfried the crash reports?
  20. Gwidhw

    Gwidhw Well-Known Member Senior Member Indiegogo Backer

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    ^ this.
    Also, when I finally killed an enemy (hit detection isn't right...), I couldn't get the chest.
    "Inaccessible booty", was the phrase being tossed.

    For the 'killing, point, I was swinging away like crazy and every odd hit landed.
    I was dead-on target.

    booty.png
    Cerberuspaw likes this.

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